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Wednesday, July 8 • 12:00pm - 1:00pm
How I Learned to Stop Worrying and Love Youth AR Game Creation

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How I Learned to Stop Worrying and Love Youth AR Game Creation
Judy Perry, Bob Coulter, Juan Rubio, Chris Holden

In the constructionist tradition, the creation of augmented reality (AR) games can be an effective method of engaging youth in informal learning around both domain-specific content as well as general design thinking. However, given the complex, interdisciplinary nature of AR games, the facilitation of programming in which youth create these games can be challenging. How do students from different age groups and backgrounds best learn this novel genre and the related design process? What are the most challenging issues? How can facilitators attempt to empower youth agency and youth voice in the context of a larger organization’s educational goals and the desire for a “product” within a given timeframe? In this highly interactive session, panelists from diverse settings - including a botanical garden, an urban after-school program, and a university - will share insights from their efforts to empower youth via the creation of AR games.

avatar for Bob Coulter

Bob Coulter

Director, Liztsinger Road Ecology Center
I spend most of my time thinking about ways to get kids excited about learning and taking action in the community. A good part of this involves games they design with MIT's Taleblazer and StarLogo Nova tools, or in playing Equations, a really cool math game.
avatar for Chris Holden

Chris Holden

Associate Professor, University of New Mexico
Christopher Holden is an Associate Professor at the Honors College of the University of New Mexico. His PhD is in number theory, but his current research focuses on place based game design for learning. He has been doing this since 2006, originally using MIT’s Outdoor AR Engine... Read More →
avatar for Judy Perry

Judy Perry

STEP Lab/Education Arcade, MIT
Judy currently oversees design, development and research for several projects involving games and simulations for mobile devices, including smartphones and tablets. Her research interests include location-based games and ubiquitous “casual” games. When she is not making or playing... Read More →
avatar for Juan Rubio

Juan Rubio

Digital Media and Learning Program Manager, The Seattle Public Library
Juan is the program manager for Digital Media and Learning at the Seattle Public Library where he oversees the development and implementation of programs in the Library system. He works with staff at the 27 different branches that are part of the Library system to implement programs... Read More →

Wednesday July 8, 2015 12:00pm - 1:00pm CDT
Main Lounge

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