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Thursday, July 9 • 12:00pm - 1:00pm
Zoombinis: The Return of the Logical Journey

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Zoombinis: The Return of the Logical Journey
Jodi Asbell-Clarke, Scot Osterweil, Elizabeth Rowe

The Logical Journey of the Zoombinis (hereafter Zoombinis) was the first in a series of three computational thinking games and is still what some consider the first and, arguably, one of the best educational games to date (Davidson, 2014). Today, TERC and partners—FableVision Studios, Learning Games Network and The Game Agency—are re-launching Zoombinis for wireless devices (e.g., tablets) to a large commercial audience ranging from ages eight through adult. The re-launch has many considerations for design and research to leverage the nostalgia audience, to reach a new generation, and to understand the power of the game for learning sciences.

avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for Scot Osterweil

Scot Osterweil

Scot Osterweil is Creative Director of the Education Arcade in the MIT Comparative Media Studies Program. He has designed award-winning games in both academic and commercial environments, focusing on what is authentically playful in challenging academic subjects. Designs include the acclaimed Zoombinis series (math and logic), Vanished: The MIT/Smithsonian Curated Game(environmental science), Labyrinth (math), Kids Survey Network (data and... Read More →
avatar for Elizabeth Rowe

Elizabeth Rowe

Director of Research, EdGE @ TERC

Thursday July 9, 2015 12:00pm - 1:00pm
Main Lounge

Attendees (18)