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Thursday, July 9 • 2:30pm - 3:30pm
I Choose You! Diversity in the Design of Pokémon

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I Choose You! Diversity in the Design of Pokémon
Jenny Saucerman, Amanda Ochsner

In this piece, we argue that the Pokémon series serves as an example of how game developers can make design for inclusive for player communication systems, diverse character representations, and player experiences without alienating their core gamer fan bases. We choose to focus and elaborate on three particular features of the Pokémon series in this article. First, we describe the rigid structure for how players are able to communicate with one another and how this structure prevents player harassment. Second, we argue that Pokémon has allowed for increased customization of characters as the series has progressed, but it remains a minimal feature that players can customize—or not—as they play. Finally, we argue that the Pokémon series supports a variety of ways to approach gameplay without ghettoizing any one approach. We explore these design features in greater detail and make recommendations for other game designers.

Speakers
avatar for Amanda Ochsner

Amanda Ochsner

Postdoctoral Research Associate, University of Southern California
avatar for Jenny Saucerman

Jenny Saucerman

Madison, WI, United States, University of Wisconsin - Madison


Thursday July 9, 2015 2:30pm - 3:30pm CDT
Play Circle Theater

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