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Wednesday, July 8 • 12:00pm - 1:00pm
Learning Through Design: ARIS

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Learning Through Design: ARIS
David Gagnon, Rachelle Vang, Breanne Litts

This project represents four case studies conducted across two distinctly different undergraduate courses where learners used media as a tool to build their own location-based mobile narrative experience. Our goal is to better understand how to facilitate a learning through design process using ARIS, an open source tool for creating mobile, locative games, narratives, and field research activities (Holden, Gagnon, Litts, & Smith, 2013). Using a Design Based Research (Brown, 1992; DBRC, 2003) methodology we altered the instructional approach across four iterations in order to explore the relationships between the design tools, design process, and content. We hope to use our findings to inform the development of future design projects.

avatar for David Gagnon

David Gagnon

Director, Field Day Lab, University of Wisconsin - Madison
I have a sweet spot for directing small design teams to approach big challenges. I like thinking and making real world products that are inspired by all the cool stuff kids like these days. I love seeing other people find themselves by making something new. I also am a bit of a baking addict, still trying to nail the traditional sour dough baguette in a wood fired oven.

Wednesday July 8, 2015 12:00pm - 1:00pm
Class of '24

Attendees (19)