A Beacon in the Museum: Findings from a Pilot Study using iBeacons within a Mobile AR Game in a Natural History Museum
Judy Perry, Ellen Finch, Lisa Stump
A Day in the Life of Winslow Homer: An Interactive Tour of Primate Behavioral Ecology
Matt Ziegler
A Scavenger Hunt vs. an ARG as a Library Orientation Activity
Kelly Giles
A Tale of Two Schools: Terrain and Resources in Virtual Games and Physical Communities
Mary Stewart, Danielle Hagood, Cynthia Ching
An Unlikely Partnership: Problem-Solving With Lara Croft
Nathaniel McLachlain, Shawna Kelly, Finn John
Analyzing Game Discourse Using Moral Foundations Theory
Thomas Fennewald
Assessing Student Growth in a Constructivist and Integrated Digital Curriculum
Annalee Good, Rebecca Vonesh
Avatars in Education FTW: An Examination of How Avatar Use Influences Student Communication, Understanding, and Performance Motivation
Rabindra Ratan, Young June Sah, Celina Wanek, Lee Johnson, Madison McKinley, RV Rikard
Beyond Collaboration, Cooperation, and Competition: A Typology of Player Goals in Games as Metaphors for Life
Thomas Fennewald, Ellen Jameson, Emily Sheepy
Building a Community: Games in Library Training and Development
Andrew Evans, Kelly Giles
Building Worlds and Learning Astronomy on Facebook
James Harold, Dean Hines, Kate Haley Goldman, Evaldas Vidugiris
Designing a Social Skills Serious Game for Individuals With Autism
Elisabeth Whyte, Joshua Smyth, K. Suzanne Scherf
Designing for Negotiation within Structure
Isaac Nichols, Katherine Chapman
Educational Roles and Structures of Interaction in a Minecraft Affinity Space
Joey Huang, Sean Duncan
Exploring Teachers’ Pedagogical Approaches and Strategies in Designing Educational Games
Yun-Jo An, Li Cao
Game On at NCAR: Infusing a Major Climate Research Center with Game-based Education
Randy Russell
Gaming with New Players: Should You Self-Handicap? Should They Know?
Douglas Maynard, Laura Kopczynski, Emily Smith, Connor Pierce
Goal Orientated Activity in Story Games
Chris Georgen
Hope in Troubled Lands: Supporting Student Inquiry with a Sustainability Simulation Game
Joli Sandoz
How Games Support Teachers’ Formative Assessment Practice
Barry Fishman, Rachel Snider, Michelle Riconscente, Tzuchi Tsai, Jan Plass
Keeping it Old School: Classic Video Games as Inspiration for Modern Student Programs
David Weintrop, Uri Wilensky
Learning Outcomes In Adults Playing and Self-debriefing Get Water!, a Game for Change
Emily Sheepy, David I. Waddington
Location-based games and the Matter of Invention
Cleci Maraschin, Renata Kroeff, Fernando Teles, Raquel Salcedo Gomes, Poti Gavillon
Playing With History: An Analysis of Interactive Learning Through a Museum Exhibit
Nicolaas VanMeerten, Jennifer Sly
Project NEO: Assessing Preservice Teacher Science Content Knowledge with a Video Game
Timothy Young, Richard Van Eck, Mark Guy, Austin Winger, Scott Brewster
Redesign: Using Educator and Student Feedback to Enhance Functionality and UI
Adam Hott, Kelly East, Neil Lamb
Roles People Play: Key Roles that promote participation and learning in Alternate Reality Games
Elizabeth Bonsignore, Derek Hansen
Same Game, Different Players: Second Language Learning and Gaming Trajectories in a Multiplayer Online Game
Jinjing Zhao
Students Taking Charge: EPX Animation and Gaming Conference
Megan Mathews, Ryan Holtkamp, Eric Neuhaus
Testing Engagement Improvement in the Serious Educational Videogame: Cerebrex Ultimate
Ali Lemus, Hugo Enriquez, Byron Ajin
The Fate of the World is in Your Hands: Exploring The Educational Impact of a Climate Change Game
David Waddington, Thomas Fennewald
The Great STEM Caper
Dana Atwood-Blaine
The Role of Story in Computer Science Games for Girls
Elisabeth Gee, Kelly Tran, Carolee Stewart, Gail Carmichael, Lorri Hopping
Transformational Play Spaces For Microeconomics with EconU
Jason Alphonso Engerman, Chris Stubbs
Understanding Conceptual Engagement and Accuracy in an Assessment Game
Allison Mishkin, Will Jordan-Cooley, Kevin Miklasz
Using Games to Teach Global Interconnectedness
Matthew Farber
Visual Attention to a Dynamic Video Game Stimulus in Individuals with and without Autism Spectrum Disorder
Benjamin Hickerson, Erinn Finke, Krista Wilkinson
What Game Are You Playing? Affordances of Tools for Incorporating Game Elements into Classrooms
Caitlin Holman, Stephanie Wooten, Barry Fishman
What Lactose Intolerance, Peristalsis, and Chicken Nuggets Have in Common: Using Card Sorting to Inform the Content of a Digital Game
Minnie Wu, Joshua Tjokrosurjo, Patricia Cortez, Peter McPartlan, Cathy Tran, Katerina Schenke
When Good Games Promote Good Programming: Scratch Camp FTW
Xavier Velasquez, Deborah Fields